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	<title>Comments on: &#8220;Burning Wheel&#8221; by Luke Crane</title>
	<atom:link href="http://cary.ratatosk.org/blog/rpg/2005/02/10/51/feed" rel="self" type="application/rss+xml" />
	<link>http://cary.ratatosk.org/blog/rpg/2005/02/10/51</link>
	<description>Rants and musings of an eclectic person</description>
	<pubDate>Tue, 06 Jan 2009 23:37:12 +0000</pubDate>
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		<title>By: Cary</title>
		<link>http://cary.ratatosk.org/blog/rpg/2005/02/10/51#comment-254</link>
		<dc:creator>Cary</dc:creator>
		<pubDate>Thu, 10 Feb 2005 17:46:23 +0000</pubDate>
		<guid isPermaLink="false">http://cary.ratatosk.org/?p=51#comment-254</guid>
		<description>Oh, well, jumping to another setting isn't too hard most of the time, and you also earn general skill points that you can use to buy skills outside of those you get from your lifepaths. The lifepath system really just tries to make sure your character's life is sensical in the medieval-esque context of most fantasy RPGs.</description>
		<content:encoded><![CDATA[<p>Oh, well, jumping to another setting isn&#8217;t too hard most of the time, and you also earn general skill points that you can use to buy skills outside of those you get from your lifepaths. The lifepath system really just tries to make sure your character&#8217;s life is sensical in the medieval-esque context of most fantasy RPGs.</p>
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		<title>By: Karina</title>
		<link>http://cary.ratatosk.org/blog/rpg/2005/02/10/51#comment-253</link>
		<dc:creator>Karina</dc:creator>
		<pubDate>Thu, 10 Feb 2005 14:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://cary.ratatosk.org/?p=51#comment-253</guid>
		<description>I like d6 systems, they tend to be fast and easy to play. It sounds vaguely similar to the one I'm playing (S&#038;S), except for the target number, which is usually different in every target... about spells and whatnot, I'm not quite sure, being that I haven't gone into that part of S&#038;S yet. (An Oriental and an Italian sessions, neither including magical elements, save for one enemy or two we encountered).What does seem to be more easy in S&#038;S is the character creation, which is actually quite open... you can pretty much be whatever you want, as long as you don't go over the points to distribute, and you have a wide range of things to be, even though the core book only says about 8 or so.

But anyhow, BW does sound good.I want to hear everything about it when you start playing it :) (So you better blog it!)</description>
		<content:encoded><![CDATA[<p>I like d6 systems, they tend to be fast and easy to play. It sounds vaguely similar to the one I&#8217;m playing (S&#38;S), except for the target number, which is usually different in every target&#8230; about spells and whatnot, I&#8217;m not quite sure, being that I haven&#8217;t gone into that part of S&#38;S yet. (An Oriental and an Italian sessions, neither including magical elements, save for one enemy or two we encountered).What does seem to be more easy in S&#38;S is the character creation, which is actually quite open&#8230; you can pretty much be whatever you want, as long as you don&#8217;t go over the points to distribute, and you have a wide range of things to be, even though the core book only says about 8 or so.</p>
<p>But anyhow, BW does sound good.I want to hear everything about it when you start playing it <img src='http://cary.ratatosk.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> (So you better blog it!)</p>
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